In Too Deep ~ A game based on the Shadowrun RP system

Added…

…information about credsticks to the data pages. This information is rather vital as this is a large determination of how money is transfered and processed. Please read through this carefully. It should be noted that NO runner will be starting the game with a certified credstick, and some of the story arc characters won’t have one either.

Characters

I’ve updated and added a partial character list to the site. These are characters that will be big parts of the action. Some are aligned with the bad guys, and some with the good guys. If you are interested in taking on a role that is listed as NOT PLAYED just send me a message and let me know. Whatever roles are “unclaimed” when we are getting ready to dive in and play, I will take on myself - as per the norm.

This does NOT mean you cannot make characters of your own however.
You most certainly can.

What I’m looking for…

This game will basically use the Shadowrun v3 rules (albeit HIGHLY twisted versions of them). If you have any questions on these please contact me. But, I am definitely looking for a few basic archtypes: mage, shaman, street sam, decker; all these are important. Below is a sample of the character information I would like to see.

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CONTACTS

Name:
Archetype:
Location:
Occupation:
Affiliation:
Relation:
History:
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SKILLS (hehe, kinda of self explanatory)
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CYBERWARE
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SPELLS (again, if necessary)
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GEAR (I want everything from weapons to smokes to vehicles that the character has access to listed here)
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Also, be sure to grab the questionnaire from the right page and those will be pasted in a different thread (this is NOT mandatory, but is highly recommended). Thanks.

Welcome…

Magic has returned to the world, and elves, dwarfs, orks, and trolls have assumed their true forms. Creatures of the wild have changed as well, becoming things of myth and legend. And technology has changed people, too. No longer mere flesh, many humans have turned to artificial enhancements called cyberware, and become more than human. Modern man is stronger, smarter, and faster.

In the world of 2065, when the megacorporations want something done but don’t want to dirty their hands, it’s a shadowrunner they need, and you they come to. You might be a decker, sliding through the visualized databases of giant corporations, spiriting away the only thing of real value… information. Or perhaps you are a street samurai, an enforcer whose combat skills make you the ultimate urban predator. Or perhaps a magician with the ability to wield the magical energies that surround the Earth.

And that’s exactly the kind of firepower you’ll need to make a Shadowrun…

 
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